Add LUA linting and fix multiple errors
Minden ellenőrzés sikeres volt
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* Remove whitespaces
* Remove unused variables
* Remove unused arguments
* Fix syntax error
This commit is contained in:
Florian Brinker 2019-10-23 22:24:30 +02:00
szülő f1c152b2ff
commit 18565c4ede
8 fájl változott, egészen pontosan 73 új sor hozzáadva és 44 régi sor törölve

Fájl megtekintése

@ -11,9 +11,16 @@ steps:
commands:
- git clone https://git.f-brinker.de/fbrinker/elderscrolls-addon-achievementInfo.git sources
- cd sources && git checkout $DRONE_COMMIT
when:
event:
- tag
- name: lint
image: alpine
commands:
- apk update
- apk add --no-cache build-base curl unzip
- apk add --no-cache lua5.1 lua5.1-dev luarocks5.1
- luarocks-5.1 install luacheck
- cd sources
- luacheck ./*.lua
- name: build
image: alpine
@ -25,7 +32,7 @@ steps:
# Set Version and AddonVersion
- export VERSION=$DRONE_TAG
- export ADDON_VERSION=$(echo $DRONE_TAG | sed -E 's/(0|)\.//g')
- sed -i "s/%VERSION%/$VERSION/g" sources/AchievementInfoCommon.lua
- sed -i "s/\"%VERSION%\"/$VERSION/g" sources/AchievementInfoCommon.lua
- sed -i "s/%VERSION%/$VERSION/g" sources/AchievementInfo.txt
- sed -i "s/%ADDON_VERSION%/$ADDON_VERSION/g" sources/AchievementInfo.txt
# Rename and zip

23
.luacheckrc Normal file
Fájl megtekintése

@ -0,0 +1,23 @@
compat = true
allow_defined = true
max_line_length = false
read_globals = {
"GetAchievementId",
"GetAchievementCategoryInfo",
"GetAchievementCriterion",
"GetAchievementLink",
"GetAchievementNumCriteria",
"GetCategoryInfoFromAchievementId",
"GetCVar",
"GetNumAchievementCategories",
"GetPreviousAchievementInLine",
"CHAT_SYSTEM",
"EVENT_ACHIEVEMENT_UPDATED",
"EVENT_ADD_ON_LOADED",
"EVENT_MANAGER",
"LibStub",
"LINK_STYLE_BRACKET",
"zo_callLater",
"ZO_SavedVars",
}

Fájl megtekintése

@ -7,7 +7,7 @@
-- Init
AchievementInfo.hijackedFirstLoad = false
function AchievementInfo.initialize(eventCode, addOnName)
function AchievementInfo.initialize(_, addOnName)
if (addOnName ~= AchievementInfo.name) then return end
--
@ -26,7 +26,7 @@ function AchievementInfo.initialize(eventCode, addOnName)
-- Register Events
AchievementInfo.registerEvent(EVENT_ACHIEVEMENT_UPDATED, AchievementInfo.onAchievementUpdated)
end
-- Status Output (debug mode only)
if AchievementInfo.settingGet("devDebug") then
zo_callLater(function()

Fájl megtekintése

@ -6,7 +6,7 @@
-- Do the magic
function AchievementInfo.onAchievementUpdated(eventCode, achId)
function AchievementInfo.onAchievementUpdated(_, achId)
local output = ""
-- addOn enabled?
@ -50,7 +50,6 @@ function AchievementInfo.onAchievementUpdated(eventCode, achId)
local percentageStepSize = AchievementInfo.settingGet("genShowUpdateSteps")
local link = GetAchievementLink(achId, LINK_STYLE_BRACKET)
local name, description = GetAchievementInfo(achId)
local catName = "/"
if categoryId ~= false then
@ -61,19 +60,19 @@ function AchievementInfo.onAchievementUpdated(eventCode, achId)
local numCriteria = GetAchievementNumCriteria(achId)
for i = 1, numCriteria, 1 do
local name, numCompleted, numRequired = GetAchievementCriterion(achId, i)
local description, numCompleted, numRequired = GetAchievementCriterion(achId, i)
local tmpOutput = ""
if i > 1 and AchievementInfo.settingGet("genOnePerLine") == false then
tmpOutput = tmpOutput .. ", "
if i > 1 and AchievementInfo.settingGet("genOnePerLine") == false then
tmpOutput = tmpOutput .. ", "
end
tmpOutput = tmpOutput .. name .. " "
tmpOutput = tmpOutput .. description .. " "
tmpOutput = tmpOutput .. AchievementInfo.calcCriteriaColor(numCompleted, numRequired) .. numCompleted .. "|r"
tmpOutput = tmpOutput .. AchievementInfo.clrDefault .. "/" .. "|r"
tmpOutput = tmpOutput .. AchievementInfo.clrCriteriaComplete .. numRequired .. "|r"
tmpOutput = tmpOutput .. AchievementInfo.clrDefault
if AchievementInfo.settingGet("genShowOpenDetailsOnly") == true and numCompleted ~= numRequired then
detailOutput[detailOutputCount] = tmpOutput
detailOutputCount = detailOutputCount + 1
@ -103,14 +102,14 @@ function AchievementInfo.onAchievementUpdated(eventCode, achId)
end
end
-- show details?
-- show details?
local detailsCount = AchievementInfo.tableLength(detailOutput)
if AchievementInfo.settingGet("genShowDetails") == true and detailsCount > 0 and AchievementInfo.settingGet("genOnePerLine") == false then
if AchievementInfo.settingGet("genShowDetails") == true and detailsCount > 0 and AchievementInfo.settingGet("genOnePerLine") == false then
output = output .. " - "
for i = 1, detailsCount, 1 do
output = output .. detailOutput[i]
end
output = output .. detailOutput[i]
end
else
output = output .. "."
end
@ -135,12 +134,12 @@ function AchievementInfo.onAchievementUpdated(eventCode, achId)
--
AchievementInfo.echo(output)
-- output the details line by line - start @2 because the normal output happend before (achievement name)
if AchievementInfo.settingGet("genShowDetails") == true and AchievementInfo.settingGet("genOnePerLine") == true then
for i = 1, AchievementInfo.tableLength(detailOutput), 1 do
AchievementInfo.echo(detailOutput[i])
end
AchievementInfo.echo(detailOutput[i])
end
end
end
@ -163,13 +162,11 @@ end
-- Get the correct achievement category
function AchievementInfo.getCorrectAchievementCategoryId(achId)
local previousAchievementId = GetPreviousAchievementInLine(achId)
local categoryId = 0
if AchievementInfo.checkForValidCategory(achId) == false and previousAchievementId ~= 0 then
return AchievementInfo.getCorrectAchievementCategoryId(previousAchievementId)
elseif AchievementInfo.checkForValidCategory(achId) then
categoryId = GetCategoryInfoFromAchievementId(achId)
return categoryId
return GetCategoryInfoFromAchievementId(achId)
else
return false
end

Fájl megtekintése

@ -8,7 +8,7 @@
AchievementInfo = {}
AchievementInfo.name = "AchievementInfo"
AchievementInfo.author = "Asto, @Astarax"
AchievementInfo.version = %VERSION%
AchievementInfo.version = "%VERSION%"
AchievementInfo.savedVars = nil
AchievementInfo.LangStore = {}

Fájl megtekintése

@ -122,43 +122,43 @@ LANG_STORE.DE.SettingsOption.DebugModeWarning = "In den meißten Fällen muss di
-- AddOn Output
LANG_STORE.FR.Updated = "Mis à jour"
LANG_STORE.FR.Completed = "Terminé"
-- AddOn Settings Header
LANG_STORE.FR.SettingsHeader = {}
LANG_STORE.FR.SettingsHeader.General = "Général"
LANG_STORE.FR.SettingsHeader.Categories = "Catégories"
LANG_STORE.FR.SettingsHeader.CategoriesDescription = "Ici vous pouvez gérer les notifications par catégories"
LANG_STORE.FR.SettingsHeader.Development = "Développement"
-- AddOn Settings General Options
LANG_STORE.FR.SettingsOption = {}
LANG_STORE.FR.SettingsOption.AddOnEnabled = "Extension activée"
LANG_STORE.FR.SettingsOption.AddOnEnabledTooltip = "Active ou désactive cette extension"
LANG_STORE.FR.SettingsOption.AddOnEnabledWarning = "Seul les messages sortants peuvent être désactivés"
LANG_STORE.FR.SettingsOption.ShowEveryUpdate = "Affichage de chaque mise à jour"
LANG_STORE.FR.SettingsOption.ShowEveryUpdateTooltip = "Affiche un message pour chaque mise à jour d'un succès. Le reste du temps les messages n'apparaissent que sous forme de plage de x%"
LANG_STORE.FR.SettingsOption.ShowUpdateSteps = "Etapes de notification (%)"
LANG_STORE.FR.SettingsOption.ShowUpdateStepsTooltip = "Définie la plage des notifications, si '" .. LANG_STORE.FR.SettingsOption.ShowEveryUpdate .. "' est désactivé"
LANG_STORE.FR.SettingsOption.ShowDetails = "Affichage des détails"
LANG_STORE.FR.SettingsOption.ShowDetailsTooltip = "Affiche les détails de progression de chaque message de mise à jour"
LANG_STORE.FR.SettingsOption.ShowOpenDetailsOnly = "Affichage des détails incomplets"
LANG_STORE.FR.SettingsOption.ShowOpenDetailsOnlyTooltip = "Affiche, dans les détails, uniquement les taches incomplètes d'un succès"
-- pCHat compatibility option
LANG_STORE.FR.SettingsOption.OneElementPerLine = "Sortie ligne par ligne"
LANG_STORE.FR.SettingsOption.OneElementPerLineTooltip = "Affiche chaque partie d'un succès sur une simple ligne"
LANG_STORE.FR.SettingsOption.OneElementPerLineWarning = "Nécessite la compatibilité avec pChat"
-- AddOn Settings Category Options
-- The categories are taken from the game language files
LANG_STORE.FR.SettingsOption.CategoryTooltip = "Affiche les messages pour la catégorie"
-- AddOn Settings Development Options
LANG_STORE.FR.SettingsOption.DebugMode = "Mode de débogage"
LANG_STORE.FR.SettingsOption.DebugModeTooltip = "Affiche les messages cachés pour vérifier s'ils n'ont pas été cachés par erreur"

Fájl megtekintése

@ -47,7 +47,7 @@ end
-- Function to create the settings panel
function AchievementInfo.createSettingsPanel()
local LAM = LibStub("LibAddonMenu-2.0")
local panelData = {
type = "panel",
name = AchievementInfo.name,
@ -119,14 +119,13 @@ function AchievementInfo.createSettingsPanel()
text = LANG.SettingsHeader.CategoriesDescription .. ":"
}
}
-- Add categories dynamically
local numCats = GetNumAchievementCategories()
local catCount = 1
for i = 1, numCats, 1 do
catName, numSubCats = GetAchievementCategoryInfo(i)
catName = GetAchievementCategoryInfo(i)
table.insert(optionsTable, {
type = "checkbox",
name = catName,
@ -135,13 +134,13 @@ function AchievementInfo.createSettingsPanel()
setFunc = function() AchievementInfo.settingToogle("cat"..i) end
})
end
-- Debug setting at the end
table.insert(optionsTable, {
type = "header",
name = AchievementInfo.clrSettingsHeader .. LANG.SettingsHeader.Development
})
table.insert(optionsTable, {
type = "checkbox",
name = LANG.SettingsOption.DebugMode,
@ -150,7 +149,7 @@ function AchievementInfo.createSettingsPanel()
setFunc = function() AchievementInfo.settingToogle("devDebug") end,
warning = LANG.SettingsOption.DebugModeWarning
})
-- Register
LAM:RegisterAddonPanel(AchievementInfo.name.."SettingsPanel", panelData)
LAM:RegisterOptionControls(AchievementInfo.name.."SettingsPanel", optionsTable)

Fájl megtekintése

@ -17,3 +17,6 @@ I'll still be available here and be able to update the ESOUI page.
**IMPORTANT: Github is a mirror.** Please contribute at [git.f-brinker.de/elderscrolls-addon-achievementInfo](https://git.f-brinker.de/fbrinker/elderscrolls-addon-achievementInfo) - You can login with your Github or Gitlab account (OAuth2).
Then, create a fork of the repository, do what you have to do and create a pull-request afterwards. Feel free to contact me any time.
#### Linting
Luacheck is used to check the LUA code. [Documentation](https://luacheck.readthedocs.io/en/stable/index.html)